プロジェクト内の全てのPrefabに対してなんかする
ああ〜〜プロジェクト内の全てのPrefabのTextComponentの色変えて〜
using System.IO;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
namespace Sandbox
{
public static class ReimportPrefab
{
[MenuItem("Sandbox/ReimportPrefab")]
public static void Run()
{
var directory = new System.IO.DirectoryInfo(Application.dataPath);
var files = directory.GetFiles("*.prefab", System.IO.SearchOption.AllDirectories);
foreach (var file in files)
{
var path = Path.Combine("Assets", file.ToString().Replace(Application.dataPath, ""));
var go = PrefabUtility.LoadPrefabContents(path);
foreach (var text in go.GetComponentsInChildren<Text>(true))
{
text.color = Color.blue;
}
PrefabUtility.SaveAsPrefabAsset(go, path);
PrefabUtility.UnloadPrefabContents(go);
}
}
}
}